#include <ResourceLimits.h>
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static void | area (const MagickSizeType limit_) |
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static MagickSizeType | area (void) |
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static void | disk (const MagickSizeType limit_) |
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static MagickSizeType | disk (void) |
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static void | map (const MagickSizeType limit_) |
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static MagickSizeType | map (void) |
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static void | memory (const MagickSizeType limit_) |
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static MagickSizeType | memory (void) |
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static void | thread (const MagickSizeType limit_) |
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static MagickSizeType | thread (void) |
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Definition at line 15 of file ResourceLimits.h.
void Magick::ResourceLimits::area |
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const MagickSizeType |
limit_ | ) |
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MagickCore::MagickSizeType Magick::ResourceLimits::area |
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void |
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void Magick::ResourceLimits::disk |
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const MagickSizeType |
limit_ | ) |
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MagickCore::MagickSizeType Magick::ResourceLimits::disk |
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void |
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void Magick::ResourceLimits::map |
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const MagickSizeType |
limit_ | ) |
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MagickCore::MagickSizeType Magick::ResourceLimits::map |
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void |
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void Magick::ResourceLimits::memory |
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const MagickSizeType |
limit_ | ) |
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MagickCore::MagickSizeType Magick::ResourceLimits::memory |
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void |
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void Magick::ResourceLimits::thread |
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const MagickSizeType |
limit_ | ) |
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MagickCore::MagickSizeType Magick::ResourceLimits::thread |
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void |
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The documentation for this class was generated from the following files: